In order to let you appreciate the spider poisoning nozzle, some people think about it

Author:Shell net Time:2022.07.10

You wear a spider web, and the spider web hangs on your face. The spiders on the Internet were unhappy, and I rushed to your face to climb. You hurriedly shot a giant spider with a gun, and its green venom poured on your lips ...

A "rain", trapped me here 丨 reference [1]

When other research teams tried to use VR to treat people's spider fear, the research team of Carnegie Mellon University intends to "scare to death" users -let users wear improved VR heads and experience spider venom flowing on their lips Touch.

Of course, the newly developed headset is not specifically used to experience spiders. It allows users to enjoy the breeze, and it can also simulate the touch of drinking coffee and brushing their teeth.

Immerse brushing 丨 References [2]

In the past, VR hardware focused on visual and sound experience, and ignored the touch other than the handle. After this upgrade, the head display is equipped with an ultrasonic converter, which uses a powerful sound wave to bombard the tiny particles to create a touch of touch on the user's lips, teeth, and even tongue. Some clever ghosts have begun to look forward to wearing VR kissing, so that a long -distance love can also feel the touch of the other's lips. Well, how can I not be linked to the evil taste of the spider venom.

In addition to the spider poison and liquid rain, many researchers have worked hard for some outrageous experience. The original research funding was used to do this? Intersection

"Suffocating" operation

Perhaps life is not enough to suffocate for some people, so they have a set of "suffocation" operations: hinder your breathing.

Mask: Stand your breath!丨 References [3]

This mask that looks "breathless" really wants you to breathe more. However, researchers don't want you to experience suffocation. They just want your mouth and nose to enter the virtual reality together. If you are in the fire room in the virtual reality, but in reality you can still breathe normally, this is a bit too immersed.

A group of people from the University of Salzburg's University of Applied Science don't want you to be so relaxed. The Airres mask they developed tried to bring breathing interaction to VR. The mask changes the air of entering and exit the mask by adjusting the size of the air inlet, and adjusts the breathing resistance. In order to see how the mask effect was, the researchers also invited 12 volunteers to participate in their experiments. In the game of simulated firefighter obstacles, most of the participants prefer a mask with audiovisual feedback. This not only makes them easier to connect with the scenes in VR, and even let them sympathize with virtual characters in VR.

In addition to simply increasing respiratory resistance, this mask can also make your breathing into part of the transaction. By measuring your breathing, the mask can convert the value into the force that acts in the virtual environment. To put it simply, you can really blow candles in the VR world.

Caption 丨 References [3]

The researchers designed a room to escape the game, and some of the levels need to be passed through players. Not only do you blow your air in VR games, combined with resistance design, you will really feel the difference between playing musical instruments and balloons.

This mask can't distinguish whether your breath comes out of your mouth or nose. Many volunteers feedback the harmonica in the game are too sensitive, and they can sound lightly with their noses.

However, I went out to wear a mask every day. If you have to bring a mask when you go home to play the game, I will have "suffocated".

I can see, and I can touch it

Some people make articles on their faces, and some people are doing tricks on their hands. The "spider mucus" team in front showed his skills on another track: touch.

However, they didn't think about what conventional touch gloves were done, but they had a set of "line puppets" set. Wearing this set of device to play VR, the person next to it does not even know whether you control the VR or VR control you.

Caption 丨 References [5]

This system can feel the existence of the shape by grabbing your hand. In real life, if you want to push a wall, the entire palm will become a plane. If you push a big iron ball, you will be slightly bent. These resistances are passed from the real objects in front of your palm. How can virtual objects pass this resistance in reality? Drop it from behind.

By the traction equipment and several lines installed on the shoulder, this system can simulate the shape of the virtual object out of thin air. When you stretch your palms forward and make a touch, the system locks your hand in different positions according to the shape of the virtual object. By "dragging you", let your palms really touch the shape of the surface of the fixed object.

Caption 丨 References [5]

Although this simulation is not enough for fine and smaller objects, this simulation still looks pretty in the simulation of some big scenes.

I don't know if this tool can make people feel the feeling of touching fish in VR?

Boots runner

If you just watch the VR experiencer playing the game, you will feel "what kind of fool"? They even tied some bands or circles on the fixed machine to prevent them from running too far when they run in the game.

The essence of VR is to watch others playing?丨 abc10/youTube

In order to solve the problem of being too small at home, some researchers have developed a treadmill in the boots -a pair of magnetic flow into fluid shoes with 6 kg.

This pair of shoes that look like torture seem to be born to prevent people walk well. Some users say that you can exercise properly as long as you wear them for 20 minutes. At the same time, be careful not to let the two shoes touches the fall, which is a problem to solve a problem and create a new problem. The cage of the foot?丨 ektovr.com

In each big and heavy shoes, there are two magnetic flow drives, an insole pressure sensor, and a position tracker. To put it simply, these shoes can adjust the "foot feeling" by changing the current and magnetic field, and simulate the corresponding steps.

When you go forward, the rolling wheels in the shoes will automatically roll back the same length, just like walking on a treadmill. Researchers also simulated the feeling of stepping on grass, sand, mud and snow. As long as you step on your boots, you may fly on the prairie in the next second and take a walk on the beach by the sea next second.

I think about it, even if you do n’t use VR, shoes can be used as mini treadmills. It ’s not as good as a treadmill, and who does n’t want to go to the beach after get off work!

I don't know if it's fitness or playing VR.丨 ektovr.com

In order to better hear, see, and feel that we can better hear, see, and feel that we can better work in the VR, it is in the process of hard work that we can enjoy the wetness, breathlessness, hands and feet are tied by spiders. It is probably to accept certain torture in order to move towards science.

references

[1] VR Researches have basicalfated out how to use the feel of kisses https://gizmodo.com/vr-researchs-kith-UltraSonic-48484848484848484848848848848484848484848484848484848484848484848484848484848484848484848484848484848484848484848848848848848848848484848484848484848484848484848484848484848484848484884

[2] SHEN, v., Shultz, C., Harrison, C. (2022, April). Mouth have in vr using a headset ultrasound forward array. Inchi conference on human factors in computing systems (pip.

[3] TATZGERN, M., Domhardt, M., Wolf, M., Center, M., EMSENHUBER, G., Dinic, R., ... Hartl, A. (2022, April). Airres mask: a Precise and Robust Virtual Reality Breathing Interface Utilizing Breatment Resistance As Output Modality. Inchi Conference on Human Factors in Computing Systems (PP. 1-14).

[4] Fang, C., Zhang, Y., Dworman, M., Harrison, C. (2020, April). Wireality: Enabling complex tangible geometries in virtual reality with worn multi-string haptics. InProceedings of the 2020 CHI Conference on Human Factors in Coputing Systems (PP. 1-10).

[5] WireAlity: Complex tangible Geometries in VR with Worn Multi- String Haptics.

[6] T. -H. Yanget Al., "Magnetorheology Fluid Haptic Shoes for Walking in VR," Inieeeeeeeeeeeeeee Transactions on Haptics, Vol. 14, NO. 1, 83-94, 1 JAN.-MARCH 2021, Doi : 10.109/ToH.2020.3017099.

Author: small towel, OWL

Edit: Window knocking rain

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