Yuan Universe, reconstruct new scenes of human organs

Author:Guangming Daily Time:2022.09.22

The evolution of the Internet is from a centralized and open network space to gradually become a decentralized and fragmented virtual world. The continuous development of interactive technology has allowed traditional users to input and output machine output, upgrade to a diversified human -machine interaction that combines video and artificial intelligence (AI), and forms the weight of connection between people into a Yuan universe distributed community. Virtual relationship. Although facing many challenges, this technological trend will undoubtedly cause re -distribution of resources and interests in the network space.

Interactive change AI and video completion interaction

The interaction between people complete information transmission by capturing signals such as sound, actions, text, and other signals. Since the invention of humans invented a computer, a large part of everyone's interaction has been replaced by human -machine interaction. The development of mainstream human -machine interaction methods can be roughly divided into three stages.

The first stage is the Internet era. In the Internet era, human -machine interaction mainly operates mouse and keyboard through fingers, and the display of the display screen is completed. how so? Because fingers are the most direct organs of humans to complete fine movements, the eyes are one of the facial features that can maximize and directly receive external information. Naturally, humans will choose to control the mouse keyboard to complete the human input of the machine, and the eye viewing the display content to complete the machine's output of the human.

The second era is the era of mobile Internet. In the era of mobile Internet, human -machine interaction is mainly completed through finger control. The first large -scale commercialization of this interactive technology in the world is still the main way of interaction of all mobile devices in Apple mobile phones in 2007. Different from the first generation of interaction, this method returns to the most basic movement of human infants and young children, that is, use your fingers to point, click, slide on the screen with your fingers, and the interactive device replaces the mouse and keyboard from the touch screen.

Before the third -generation interaction, we need to examine such a phenomenon. When the first and second -generation interaction methods are popular, other interaction methods (body movements, voice, muscle electricity, brain electrical, etc.), and interactive equipment (somatosensory camera, inertia sensor, smart glasses, smart bracelets, smart helmets) It is also constantly emerging. However, these interaction methods are often unable to replace the dominant position of fingers and eyes in the interaction method due to limited expression and high accuracy.

The third era is the Yuan universe era built in 2021. In the Yuan universe era, human beings in the real world can interact with intelligence (virtual human, digital property, digital items, etc.) in the virtual world. In the early days of the construction of the Yuan universe, human beings still interacted with their fingers and eyes with their fingers and eyes, just like playing an "immersive video game". The difference from the second generation of interaction is that the diversity of its interactive equipment will be greatly expanded. For example, the camera and inertia sensor displayed the captured human body movements, voice and other instructions in video games, and the feedback of the game plot will also be displayed to humans through smart glasses and smart helmets. In the future not far, when AI technology continues to develop, especially when brain -machine interaction technology can accurately read the human brain information, people can send instructions without action, voice, typing and other signals. Communicate to the device and unlock the most mysterious difficulty in AI technology. Therefore, the ultimate way of interaction is video and AI -humans enter the instructions to the virtual world through AI, and at the same time, the interaction results are exported to humans through immersive video display.

Connection to change decentralization and fragmented connection

The way human -computer interaction is not only related to the channels for human acquisition of information, but also determine the connection form between people in the network space. With the change of human -computer interaction, the connection form between people will also be redefined and constructed.

At first, the era of the Internet Web 1.0 was a centralized and open -connection era. Its main goal was to connect all Internet disclosure information to facilitate people to retrieve and find information. The user interacts with the content of the website through the mouse and keyboard. The web pages are connected through the hyperlink, forming a huge net. The nodes on this network are web pages. These web pages are connected to hundreds of millions of visitors equipment, and each webpage is deployed on a centralized server. In this era, people’s main needs are to retrieve and find web information, and social and entertainment needs are not strong. The relationship between people is generated through access to the common webpage. produce.

In the Internet WEB2.0 era, it has become a centralized and split -connection era. Its main goal is to connect all people and maximize the personalized needs of people's social, games, shopping, audiovisual, and transactions. At this stage, in different time and space environments, users are captured by websites and APPs by clicking, touching and expressing the needs of operations, and feedback to users to personalized content through the recommendation system. Therefore, the Internet at this time is still centralized, but the connection between users has been gradually split. For example, in order to better attract users, websites with large traffic have begun to operate their own user groups. By allowing users to register, they have formed an independent user group under the website system. At present, almost all APPs of mobile smartphones require users to register. Inside the system of each APP, users can be connected. However, users of different websites and APP systems cannot be interconnected. It can be said that the entire Internet seems to be split into countless sub -nets, and larger subnet represents a large number of users or apps with a large number of users. Each subnet is centralized, and all data is stored in the database of the website or APP, carrying a specific business provided by the website or app (such as social, games, audiovisual, etc.). Users have a registered ID in each subnet to enjoy the business provided by the subnet. At present, the era of Internet Web 3.0 we is exploring is an era of decentralized and fragmented connection. The main purpose is to support the interaction between people and people through the interaction between virtual world smart bodies and generate some virtual relationship. Such a new type of virtual relationship will once again reconstruct the connection form of people under the universe framework. Users can create their own only virtual identity in the Yuan universe and several virtual assets and virtual items. Users only need to authorize in a virtual community through a virtual identity to have a virtual relationship with other users in the community. These virtual world operations can be completed through traditional clicks, touch and other interaction, and can also be completed through virtual reality smart glasses and immersive AI videos (eyes, limb movements). After that, the result will be displayed to users by virtual video through interactive devices (smart glasses, smart helmets). At the same time, this series of actions and results will also be recorded on the blockchain to ensure data security.

Obviously, such a series of virtual operations are users -centered, and completely distributed and unpredictable. There is no website or app that can require users to register a ID. Personal data of most users. Whether or not between people depends on whether the two parties have virtual relationships and whether they authorize virtual identities to perform a certain operation in the virtual community.

Facing opportunities and challenges for the future

In the Yuan Dynasty, in the decentralized and fragmented virtual world, the resources and interests in the Internet in the past will be re -assigned, which has produced many new opportunities. Of course, there are many challenges to realize such a vision.

In the initial stage of building the Yuan universe, the way of interaction still inevitably depends on hands and eyes. The immersive interactive device can make the input and output more realistic. In addition to visual and hearing, it can also include sensory experiences such as tactile and smell. And when AI interactive technology advances to a high -level stage, we can get rid of our organs, eyes and other organs. AI can read people's ideas. Through brain -machine interfaces, the interaction between human and virtual worlds, that is, people pass their instructions through their own instructions through their own instructions through their own instructions through their own instructions. Energy waves are directly input to the virtual world, and the virtual world also sends the feedback results directly to the brain. Such a super intelligent interaction process even eliminates traditional operations such as the action of human action issuance and viewing the results with the eyes, which can directly present the interaction results in the human brain. This method eliminates all intermediate links, and other third parties cannot know what people are communicating between people, so as to achieve completely decentralization and protect the data security that the human brain thinks.

The fragmented reconstruction of the Yuan universe connection breaks the business monopoly in the traditional network space. It will also reconstruct the traditional resources and interest distribution methods, thus generating opportunities: traffic and profitability. First of all, because the interaction between users in the Yuan universe only exists in the community, and the traditional Internet giant will only become a larger community, which will cause users to distribute more time to small and medium -sized small and medium -sized small and medium -sized attributes In the community, they may usher in more traffic opportunities, unlike the current user time by head websites and APPs. Secondly, in view of the diversification of interaction methods, third parties cannot easily capture all the data, eyes, ideas and other data such as the user, and cannot collect enough personalized preference data. The profit models such as advertising marketing and promotion that the giant depends on the survival, and the profits brought by traffic will be more evenly distributed to different communities.

At the same time, we need to soberly realize that no matter from the user or the community, even if the primary element universe under the video interaction technology is achieved, there are many difficulties and challenges. First of all, in practice, most users would rather use a super app that includes all living services, and is unwilling to switch back and forth between different virtual communities. Even if users find that many data are mastered by data centers, they will be habitually continuing to use traditional Internet services. It can be said that most users do not realize the centralized Internet's infringement of its own data privacy and security. Second, traffic means commercial value. As a service provider's head website and app, they are unwilling to see people spend time in small and medium -sized virtual communities. They still want to build the largest community in the virtual world and attract enough users and use time. Finally, the virtual community is fragmented. The text, pictures, and even more difficult information published by users are scattered in more communities. From the decentralization and information monitoring dimensions, it undoubtedly greatly improves the difficulty of supervision. (Author: Bian Kaigui, deputy director of the Institute of Internet Information System Research, Peking University)

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