Shenzhen plans to plan and build the e -sports theme industrial park to strengthen the training of e -sports professionals

Author:Zhongxin Jingwei Time:2022.09.26

Zhongxin Jingwei, September 26. According to the website of the Shenzhen Culture, Radio, Television Tourism and Sports Bureau, the Shenzhen Culture, Radio, Television Tourism and Sports Bureau on publicly soliciting the "Several Measures on the Construction of International E -sports Capital (Draft for Soliciting Opinions)" The notice mentioned that it was promoted to the development of the e -sports industry and built the e -sports theme industrial park.

Specifically, the solicitation of the comments pointed out that the construction of a multi -level e -competition venue. Planning and construction of 1-2 large -scale e -sports professional venues that meet the standards of international competitions, support e -sports companies, e -sports competition operation companies, e -sports clubs and social forces to invest in construction of e -competition professional venues, encourage the use of existing venues, and The idle space and other small and medium -sized e -sports venues will be promoted to promote the development of the e -sports industry.

At the same time, planning and constructing e -sports -themed industrial parks such as e -sports research and development, competition operations, e -sports live broadcasts, training, derivatives and other industries, support the creation of incubators such as e -sports products, clubs, brokerage services, teams and other incubators ; Improve the energy level of the e -sports industry. Support the use of new generation of digital technologies such as cloud computing, big data, artificial intelligence, virtual reality, augmented reality, hybrid reality, 5G, blockchain, naked eye 3D, etc., enhance the production and communication capabilities of e -sports content, drive e -sports live broadcasts, brokers, and Information, training, equipment and other peripheral industries.

In addition, the solicitation draft also pointed out that for the development and distribution of e -sports game products that have been developed and issued in Shenzhen, have been launched for one year, and have great influence, according to the conditions of download, user activity, and derivative competition scale, a maximum 2 million yuan reward is given to rewards. Essence Give up to 5 million yuan for game products selected for major e -competitions.

In addition, cultivate e -sports professionals. Soliciting opinions stated that the training of e -sports professionals was strengthened, and eligible e -sports talents applied for the Shenzhen Industrial Development and Innovation Talent Award. Encourage Shenzhen universities and vocational colleges to open e -sports majors and establish an e -sports training room. Explore the establishment of a reserve talent training system for e -sports and cultivate multi -level e -sports talents. Support enterprises, industry associations, professional institutions, etc. to set up e -sports training institutions and training bases, carry out professional skills and industry standardized training such as commentary, e -sports referees, brokerage management, organizational operations, and broadcasting. Give up to a maximum of 1 million yuan. (Zhongxin Jingwei APP)

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